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Way Things Work

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Schools programme in which the inhabitants of Mammoth Island face practical problems.

logo for Way Things Work - A Head Full of Steam
Way Things Work - A Head Full of Steam

Schools programme. The islanders realise that their discovery of the steam engine opens up all sorts of possibilities for their theme park.

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logo for Way Things Work - A Knight's Tale
Way Things Work - A Knight's Tale

Schools series. A village club together to build a spiral ramp around a tower, converting it into a giant screw, to rescue a trapped princess.

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logo for Way Things Work - A See Saw World: Levers
Way Things Work - A See Saw World: Levers

Educational programme for children. Olive masters the fine art of weighing a mammoth by using an intricate lever system.

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logo for Way Things Work - Coconut Crumble
Way Things Work - Coconut Crumble

Schools programme. Troy accidentally discovers springs during the coconut harvest.

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logo for Way Things Work - Cooling
Way Things Work - Cooling

Schools science programme. Olive and her family learn about refrigerators and air conditioning.

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logo for Way Things Work - Engine Trouble
Way Things Work - Engine Trouble

Schools programme. Olive designs some faster pizza-delivery vehicles.

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logo for Way Things Work - Fun at the Fair
Way Things Work - Fun at the Fair

Schools series. By combining a swing, a roundabout and a series of gears, a merry-go-round is built in time for the annual summer fair.

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logo for Way Things Work - Heating
Way Things Work - Heating

Schools series. On a cold winter's day the inventor just can't stop himself from singing in the mammoth-fuelled shower!

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logo for Way Things Work - Hot Wheels
Way Things Work - Hot Wheels

Schools science programme. Troy and Olive's mail cart keeps running out of control, but then the Inventor teaches them about friction.

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logo for Way Things Work - Images
Way Things Work - Images

Schools series. During a golfing tournament on Mammoth Island, Olive stumbles across the principles of photography.

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logo for Way Things Work - Life on the Water
Way Things Work - Life on the Water

Schools programme. Pilbeam and the mammoths have to swim ashore when the bridge collapses.

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logo for Way Things Work - Oh for the Wings of a Mammoth
Way Things Work - Oh for the Wings of a Mammoth

Schools programme. Pilbeam discovers that with the aid of an awning and a strong wind, even mammoths can fly.

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logo for Way Things Work - On Squeezing Mammoths
Way Things Work - On Squeezing Mammoths

Schools programme. Olive sets out to build a fire pump, so the islanders won't need to use the mammoths for fire fighting any more.

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logo for Way Things Work - Pulleys
Way Things Work - Pulleys

Schools programme. The islanders need to find a better way to milk a mammoth, and through trial and error they stumble upon the use of pulleys.

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logo for Way Things Work - Rolling Stones
Way Things Work - Rolling Stones

Schools programme. The inhabitants of Mammoth Island come up with a plan to build a new road. In the process, they discover lots of uses for the inclined plane.

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logo for Way Things Work - Sensors and Sensorbility
Way Things Work - Sensors and Sensorbility

Schools programme. Brenda and Frank set about modernising Mammoth Inn, installing a burglar alarm, automatic sliding doors and smoke detectors.

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logo for Way Things Work - She Wears My Ring
Way Things Work - She Wears My Ring

Schools programme. When Brenda's wedding ring falls down the sink Frank and Pilbeam try everything, including suction power, to retrieve it.

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logo for Way Things Work - Shocking
Way Things Work - Shocking

Schools programme. During the lemon harvest, the air turns electric as the mammoths and riders harpoon lemons and get a bit of a shock.

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logo for Way Things Work - Somewhere over the Mammoth
Way Things Work - Somewhere over the Mammoth

Schools programme. Troy believes that there's a pot of gold at the end of every rainbow.

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logo for Way Things Work - Sound of a Mammoth
Way Things Work - Sound of a Mammoth

Schools series. A ride through mountains and canyons with the mammoths proves chaotic for the Islanders when they experience the effects of sound reverberation.

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logo for Way Things Work - Stuck in the Mud
Way Things Work - Stuck in the Mud

Schools programme. Frank and Pilbeam go on a fishing expedition, using magnets as bait. One thing leads to another, and they end up constructing a railway.

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logo for Way Things Work - Take a Mammoth to Water
Way Things Work - Take a Mammoth to Water

Schools series. The islanders decide it's time to wash the mammoths, so Frank and Pilbeam start designing and building a drying machine, using the principle of wheels and axles.

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logo for Way Things Work - Take It to the Bridge
Way Things Work - Take It to the Bridge

Schools programme. The Mammoth Island Orchestra improves its performances by learning to make its own instruments instead of trying to play the mammoths.

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logo for Way Things Work - The Far Side
Way Things Work - The Far Side

Schools programme. Brenda's laundry comes in very handy when the Islanders decide to take a trip to the far side in their new hot air balloon.

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logo for Way Things Work - The Sinking Feeling
Way Things Work - The Sinking Feeling

Schools programme. Troy is in charge of the first Mammoth submersible ferry's maiden voyage.

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logo for Way Things Work - The Way Things Work
Way Things Work - The Way Things Work

Schools programme in which the inhabitants of Mammoth Island face practical problems.

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