Sixteen children between 11 and 13 compete to be the first to conquer an island.
Sixteen children between 11 and 13 are marooned on an island thousands of miles from school, friends and parents. They compete to conquer the island and escape from it.
DetailsChildren are marooned on an exotic island. This episode's challenge is 'Over the Edge'. This mighty challenge is about speed, split second timing, and leaps of faith.
DetailsChildren are marooned on an exotic island. The devious island has another surprise: the teams must attempt the tricky Tower of Strength, testing their balance and precision.
DetailsChildren are marooned on an exotic island. A mysterious ship has drifted into the bay, and the island tests the adventurers' strength with the mighty Rolling Thunder challenge.
DetailsChildren are marooned on an exotic island. Team Sting now have ten members and Team Claw have just six, and they face more terrifying challenges and daredevil stunts.
DetailsChildren are marooned on an exotic island. It's the penultimate day and the devious island is still manipulating the adventurers and playing havoc with the teams.
DetailsChildren are marooned on an exotic island. It is the final day and the race to escape is on! Team Sting should have the best chance of succeeding, but can they do it?
DetailsSixteen children between 11 and 13 are marooned on an island thousands of miles from school, friends and parents. It's a race to escape as the teams take on more challenges.
DetailsSixteen children are marooned on an island. The Island tests the adventurers' balance, team work and head for heights in a fear-fuelled challenge called Decks of Doom.
DetailsSixteen children are marooned on an island and compete to conquer it. Balance, teamwork and head for heights is tested in a fear-fuelled challenge called Decks of Doom.
DetailsSixteen children are marooned on an island and compete to conquer it. The Island is determined to make things difficult with a double whammy of a challenge, Above and Beyond.
DetailsSixteen children are marooned on an island and compete to conquer it. The Island is determined to make things difficult with a double whammy of a challenge, Above and Beyond.
DetailsChildren between 11 and 13 are marooned on an island, competing to learn how to escape from it. Tensions run high in 'The Last Gasp', and it's a deal breaker for one adventurer.
DetailsChildren are marooned on an exotic island. Lizzy almost bursts with the mighty effort required to overcome 'Stretched to the Limits'. Who has the Island decided to test today?
DetailsChildren are marooned on an exotic island. An adrenalin- and petrol-fuelled Reckless Rally has the adventurers screaming with frustration. Who will the Island test today?
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