Children's animation. Chuggington is a special place where all the trains talk, think and don't need drivers
Children's animation in which the trains talk, think and don't need drivers. Koko decides to try for the High Speed badge - something no trainee has ever won.
DetailsChildren's animation in which the trains talk, think and don't need drivers. When Hoot and Toot are trapped underground they wish they'd listened to Brewster...
DetailsChildren's animation in which the trains talk, think and don't need drivers. Brewster prepares to carry Mayor Pullman across the re-opened Border Bridge.
DetailsChildren's animation in which the trains talk, think and don't need drivers. An ice storm hits Chuggington and Koko really wants to help.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Nobody wants to go down the mine to collect the stock, so the chuggers have a contest.
DetailsChildren's animation in which the trains talk, think and don't need drivers. The Mayoress decides who should get the Chugger of the Year award.
DetailsChildren's animation in which the trains talk, think and don't need drivers. The defect detector is malfunctioning, so Emery tries to take its place.
DetailsChildren's animation in which the trains talk, think and don't need drivers. The trainees help Frostini deliver ice cream, but there is a power failure.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Harrison gets stuck inside a giant snow drift.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Eddie is having a very busy day and Hodge really wants to help.
DetailsChildren's animation in which the trains talk, think and don't need drivers. It's a windy day in Chuggington, which is causing lots of problems.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Hoot and Toot are double-ended shunting chuggers but Hoot wants to be at the front for once.
DetailsChildren's animation in which the trains talk, think and don't need drivers. When Koko sees the design that Lori has painted on Zephie's face, she wants one too.
DetailsAnimation in which the trains talk, think and don't need drivers. Action Chugger is making a movie and Emery lands the job of assisting on set.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Dr. Ling gives a talk about meteors and how, many years ago, one crashed nearby.
DetailsChildren's animation in which the trains talk, think and don't need drivers. When quizmaster Harrison loses his voice, Hodge volunteers to take his place.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Border Bridge is re-opening and Wilson will make a live report.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Wilson tries to be helpful, but he ends up making a huge mess.
DetailsChildren's animation in which the trains talk, think and don't need drivers. When a blizzard comes in, the chuggers get a chance to use their snowploughing skills.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Emery takes reporter Rag around town as he covers exciting news stories.
DetailsChildren's animation in which the trains talk, think and don't need drivers. The trainees have an exciting stunt training session with Action Chugger.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Dr Ling is experimenting with a new invention that helps chuggers go faster.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Toot doesn't want to do track inspection with Hoot, so she pretends she is unwell.
DetailsAnimation in which the trains learn new skills and life lessons. The chuggers must pass a badge on to someone they really appreciate.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Hoot and Toot pull a robotic dinosaur around town to promote a museum exhibition.
DetailsChildren's animation in which the trains talk, think and don't need drivers. On an icy winter's day, Wilson and Koko go out to sand the tracks in the mountains.
DetailsChildren's animation in which the trains talk, think and don't need drivers. Zephie and Speedy agree to swap jobs, but Zephie knocks a beehive out of a tree.
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